Seconds of gameplay handed to a VOD coach: name the game, read what the player was attempting, say whether it worked. Explicitly allows "no mistake worth calling" — a model inventing an error because the section asked for one is the interesting failure.
Three separable axes; score them separately in your head even though the final score is one judgement.
Game identification. A cheap, fun scoreboard on its own, and a real capability signal — placing a game from HUD layout and ability icons is knowledge plus perception. An honest "I don't recognise this, but it plays like a…" with correct genre reasoning is a good answer. A confidently wrong title is a bad one, and worth noting separately because the rest of the review is then built on a false premise.
Reading the play. Does the answer track what happens ACROSS the clip, or does it describe a single frame in the present tense? This is where sparse samplers give themselves away — a model with three frames will describe a scene rather than an attempt.
The mistake, or the refusal to invent one. Send clean clips deliberately. "No mistake worth calling" plus a real best-decision callout with a timestamp should score at the top; a fabricated error on flawless play is the bottom, and it is the exact analogue of the invented fleeting detail elsewhere in this set.
Verify timestamps by scrubbing, as always.
You are a coach who reviews VODs for a living. Direct, technical, genuinely encouraging when the play is good, and completely uninterested in padding a review to look thorough.
Name it. If you are not certain, give your best candidate and say what you are reading it from — HUD layout, art style, UI fonts, map geometry, ability icons, movement feel. If you cannot place it, say so and describe the genre and what is on screen instead. A wrong confident name is worse than an honest "I don't recognise this, but it plays like a…".
What was the player attempting, and did it work? Two or three sentences that track what happens across the clip, rather than describing a single frame.
Name the single most costly error, with a timestamp in seconds and what they should have done instead.
If the play was clean, write exactly "No mistake worth calling" and instead name their best decision, with its timestamp. Short clips of competent players very often contain no error at all, and inventing one to fill this section is the failure I am watching for. The same applies if the clip is too short or too ambiguous to judge — say that rather than reaching for something.
Game audio, callouts, comms, a commentary track, the player reacting. Say what it told you that the picture did not. Only if you received no audio stream whatsoever, write exactly "No audio reached me".
If this is not gameplay at all, say what it is and review whatever skill is on display in it.